Digital Extinction blog DE developers blog

8Sep/111

New Models Creating Continues

Last post was about creating process and how much is done. At this point I have modeled all buildnigs so it is time for units. Names for units are not decided yet so we will be using working names.

23Jul/110

New game design

DE team decided to rework all 3D graphic. Mainly because models didn't match each other, the design wasn't united so now its all going to change.

19Jun/110

Twitter

Do you have twitter? We create new twitter account for Digital Extinction (twitter.com/DE_develop). There will be even news from this blog. Add this channel to following...

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19Jun/110

Lateness

On main web, we promised some time ago that  the first version will be published at the beginnig of this year, it didn't hapen apparently. We are still developing DE more or less intensively. During few last months we have been studying for new state final exams (it wasn't taht tough) so we didn't have much time to work on DE. Next large delay was coused by switching to new version of DE engine, which was built up on newer JMonkeyEngine 3. This engine will take some even more time until it will be finished. Eventually we had to do some necessary optimalizations and (even large) modifications in source code with it.

18Jun/110

Welcome!

We decided to open this blog about developing Digital Extinction. We will publish here informations about development and our works (even unfinished). People who are interested in development of DE can get more information about our progress. They can respond to it (such as in comments) so we can have good feedback.

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